Thursday, August 30, 2012

Rabbit Holes

The Keeper stood in the shadows against a support beam against the wall, scratched pocket watch gleaming in his hand and a device in his other hand that had the appearance of a a compass mixed with a watch but with the complexity of a chronometer.  He looked up; the Guardian stood in the sewer passage in front of him, in usual brown hoodie, red hair flowing out of the pulled up hood.  She had a similar device in her hand as the Keeper's; a watch of scratched silver was in her pocket.  She looked up at him.
"You know I'm glad I was selected as Guardian.  I always thought the Keeper's outfit was a little queer."
The Keeper gave her a look as he tipped up the brim of his top hat.
"As usual, Gee, your comments are helpful and filled with insight." he said mockingly sweeping off his hat.
"Time?" she asked.
"1:43.  You know, you have your own watch?"
She ignored him and looked at her chronometer.
"It's close.  Be ready."
They waited in silence for roughly three minutes, heads turning every now and then to look down the sewer tunnel.  At 1:46 their chronometers began ticking.  Slowly at first then building to a rapid, metallic klaxon.  An area of space about five feet down the sewer from them began blinking, almost in rhythm with the building chronometer alarm.
"Right on time," the Keeper said, trudging toward the place, "Watcher called it right this time."
The Guardian followed closely behind, pulling out an orb of energy surrounded by a silver metal; a device given to the first Guardian.
"Wait, damn, something's coming through!"  the Keeper exclaimed, throwing back an arm.  They dashed behind two support beams on wither side of the passage; the Guardian readied her bell and the Keeper cranked a gear on his chronometer.  The distortion of space before them which was now a swirling vortex as apposed to blinking, was called a rabbit hole; a rent in time and dimension.  Through them entire worlds lay, all the possibilities, all the "if"s lay on the other side of rabbit holes.  Alice Realities they were called.  And every so often, a rabbit would come out of the hole.  The Rabbit was a grotesque creature from a dark Alice Reality.  The creature was once possibly human, but had been twisted into something other.  The Keeper had encountered only a few of these types of Rabbits before but he knew they could cause serious damage to the city if not sent back to their reality quickly enough.
"Damn it!" he swore and cranked his chronometer up all the way.
His device sent out a pulse rippling toward the Rabbit; it hit, but the creature merely shrugged it off.  The Guardian let a bolt of azure energy out from her orb.  The beam had a greater effect, hitting the creature with a small explosion.  The Rabbit let out an injured howl then sped past them at such a speed that the two were knocked to the ground by a shockwave.
"Gee, get after that thing!  I'm going in!" shouted the Keeper as he slogged up to the portal, splashing through the sewage of the tunnel.
The Guardian's orb turned into a long-barrled gun of the same material, she nodded at her companion then splashed down the sewer after the distant Rabbit.  The Keeper sucked in breath then exhaled, cranking back up his device.  He stepped into the rabbit hole.  The same, well-known feeling of falling; the tingling in his gut, coursed through him as he slipped from one world to another.  He stumbled into the Alice Reality and looked up to iron gray skies and walls of fog filling the drab streets of a drab city. Great, it was one of those Alice Realities. 

Monday, August 27, 2012

The Last: Unexpected Friends

Victor jumped off the roof of the hummer, an AK-47 in his hands.  Part of me, the part left behind in college dorm rooms, classes, and friends thought that owning an assault rifle was illegal.  The rest of me sitting in the hummer with the burning Boston skyline in front of me told that part to suck it up and focus.  Victor jumped back in and sped down the destroyed city street.  It had been several hours now since the bathroom incident and we had hardly seen anyone; a single fleeing business man here, a pack of scared people there, and a zombie and a-not-so happy meal every know and then.  Victor would stop if it was only one or two zombies, open up the door or roll down the window and blow their brains out with his gun.  Yeah, the trunk was pretty much packed with food, first aid kits, and guns.  That's godfather Victor; always prepared.  Anyways, I couldn't believe how fast things had gone to hell: the streets were filled with dead bodies, broken down cars, trash and all that debris dropped by dead fleeing people.  I think Victor was trying to find a safe respit 'cause the sun was going down and we couldn't get out of the city right now.  Yeah apparently the city was like in lockdown or something.  I slouched in the chair, staring dumbly out the window as we drove and drove; the V8, all-wheel drive, barricaded hummer punching through most road obstacles, including zombies.  In my stupor I actually noticed those.. things, the infected, go all "deer in a headlight" when a car is speeding at them with headlights on.  I think I chuckled a bit as Victor tested this theory.  I must have dozed off just a nod when Victor exclaimed something.  I jumped up in my seat, eyes gummy and a fleck of drool hanging out my mouth.
"What's it, Victor?"
"Lights, boy, it's gotten dark we gotta stop."
It had indeed gotten darker while I had been dozing.  The smoke from the downtown towers blotted out the stars in front of us.  The lights were coming from a building just two blocks down the road.  As we got closer it looked like the building must have been an office or part of a college campus, but it doesn't really matter anymore does it?  It was a brick building with several stories and annexes with a courtyard around it and a brick wall around the courtyard with one of those Tim Burton wrought iron gates in the wall.  Yeah, real fancy.  There were lights in the most of the windows and what looked like the silhouettes of a ton of people inside.  When we pulled up next to the gate we also saw there were police officers inside the courtyard.  Victor rolled down the window.
"Hey, over here!  Open up the gate quick before those f–kers come!" he yelled.
Some of those riot police guys, you know with the black padding and riot shields came up along with several normal city cops.  One of the regular cops walked up to the gate, he must've been the chief.
"How many?" he asked quickly.
"Just two." Victor said.
The chief motioned and the gate was pulled open hurriedly.  The hinges squealed pretty loudly.  Did they not even think to grease them?  Victor slipped inside; the courtyard not in front of the building's main doors was packed with cars, motorcycles, and shopping carts for some reason, I guess to carry people's crap.  Victor parked the car as near the gate as he could in case of a quick escape I guess.  The chief and some other cops approached us, man, they looked like they were about to pass out.
"We weren't expecting much more survivors in this area.  Where 're you too from?" the chief was pretty beat lookin' with bags under his blood-shot eyes and his hair was all disheveled.  His mustache, which was pretty cool– one of those manly bushy ones– was snarled sticking out all funny.
"I'm from out of city, the kid here's from the state college.  How many people you got bottled up in there, officer?"
The chief turned to some subordinate, "Brown, how many checked in?"
The other cop, Brown, flipped through the pieces of paper on his clipboard, "Around 450, Chief."
That's quite a lot of people." Victor said to the chief, "They're all packed in there and ya' got the lights on like it's some f_king college party!  This ain't Woodstock, man!  You need to cover up those windows, turn off most of 'em lights, and tell those people to shut up.  We saw you a mile away and you're usin' up huge amounts of electricity and I'm bettin' the power stations are probably about to go."
The chief's shoulders sagged and his eyes drooped.
"You can take it up with Chief Freeman inside.  Now, get inside quick."
The double doors into the building at least were reinforced and there was a pile of furniture that the cops on the inside had to move away for us to enter.  Now the building wasn't huge and 450+ people is a lot of people.  Every inch of space was filled with some sweating, anxious, self-concerned person and their metric tons of "important and life-saving" junk.  I mean really, suitcases and trunks of shoes, clothes, jewelry, and other crap.  I even saw a flat screen TV.  What are these people thinking?  Cops were here and there trying to get control of the situation.  As we entered the main room of the ground floor, a cop, as beaten down as the ones outside, came out of the sweltering pack of bodies as thick as a wall of trees.
"Two?" he yelled hoarsely at us over the collective din of hundreds of scared shitless people.
Victor nodded affirmatively.  The cop shouted into his walkie talkie.
"Two new ones.  Room?"
A voice crackled back over in response.  "We got room third floor."
Our cop jerked his thumb to the stairs, "Third floor!  Go!"
We ran up the stairs to the third floor.  It seemed just as packed as the ground and second floors.  We made for a less packed corner of the floor.  We found a room that might've been a lounge just two days before.  Twenty or so people filled the room, sitting on sofas, tables, window sills, and sleeping bags.  Victor dumped his pack on the floor and pulled out two sleeping bags.
"I'm gonna go get some extra water f I can and try and talk some sense into the cops here." Victor spoke as he pulled the sleeping bags out.  I saw other gear and foodstuff in there, how much had he crammed in that pack?  In a quieter voice he added, "Be ready to run, ok?"  he left the pack on the floor and walked out of the room into the oven-hot crowd in the main room.  I sat on the sleeping bag, head in my hands, my numb brain still not excepting what was going on.  I just wouldn't, couldn't, understand this.  Footsteps near me.  I looked up.  A guy with graying tan hair and blue collared shirt hanging over his belt had walked up to me from the corner.
"Hi," he said, "I'm Mike Mancini, I see you just got here.  Eh, what's your name?"
"Uh... uh... Adam." I mumbled.  We shook hands.
"Do you know what's going on?  They won't tell us anything ever since we got here.  They're not letting us leave.  I don't know how long we can survive hear."
I shook my head wearily; I was very, very, sleepy.
"Sorry, I only know as much as you.  This morning I was a college student studying for a test... then, hell broke loose.  You come here in a group, Mike?"
"Yeah, I came with a group from Geneva Avenue.  Some of 'em fell behind on the way here.  We were split up once we got here so I'm just here with Nicki now." Mike pointed with his thumb behind him to the young woman that had been sitting with him.  She looked up at us with blue yes, then gazed back down at the floor.
Victor burst in, slamming the door behind him scaring us all witless.  He stomped over to us muttering something about bureaucracy and procedures.  He threw himself down on a sofa next to my sleeping bag.
"Hi there, I'm Mike, I–" Mike began when Victor stood and hushed him with a look.
"Don't tell me your name, sir, situation like this I don't need to know it nor do I care.  Just tell me where you're headed."
Mike blinked, then cleared his throat uncomfortably.
"Oh, um, I'm tryin' to get up to Gorham, New Hampshire... see if my wife's still alive." he said the last part quietly with a downcast look.
"Nice to meet you, Gorham, best of luck to you.  I'm Charleston and this here's Russia.  Any idea what the hell's goin' on?"
Mike, or "Gorham" shook his head.  Victor was pretty adamant about this whole not telling each other our names thing.  He said it helped stopped us from getting to attached to others, especially if we told them more about ourselves.  Nicki came over to where we were all standing.  She was pretty, real pretty.  And pretty pale too.
"D– do know–?" she stammered to Victor.
"Nope, stop asking." Victor grunted. She snapped her mouth shut.
"What's yer destination, miss?" Victor asked.
"Uh.. um.. well, I'm trying to get to Chula Vista.  That's.. that's where my parents are." she spoke softly.  She, Nicki, was cute; she had black hair in a pony tail, blue eyes, and smooth pale skin.  She had on a little gray hoodie and black, work-out pants.
Victor whistled, "That's mighty far, Chula Vista.  Besta' luck to ya."
"Hey, maybe for the time being we could, I don't know, team up?  Pool resources?  You know I'm a mechanic– Mancini's Auto Repair– we could help each other!" Mike, er, Gorham said.
Victor raised one of his bushy, gray eyebrows, "I ain't one for passengers."
"So is that a no?" Gorham asked, uncertain.
"Hell yeah." Victor grumbled, he then turned to me. "Kid, get some sleep.  Now.  I'll wake ya' up in a couple of hours.  I don't want to stay here long, just enough o rest and get my bearings."
"But, Vic– Charleston, they won't let us leave!" I mumbled.
He put a hand on my shoulders.  "Just get some shut eye, I won't let them stop us."
I think one of those classic "once their head hit the pillow they fell deep asleep" things happened to me because all I remember after that is Victor shaking me awake and cussing.
"Wake the hell up, boy!  Shit's broken loose!  Get the f–k up!" he yelled.
I leaped up, blinking violently; strange noises were coming from the lower floors of the building.
"What's goin' on?  What time is it?" I moaned, rubbing my eyes.
"They're climbin' over the wall, they're at the f–king doors!  It's still dark out, boy, pack up the sleeping bag!"  Victor was getting red in the face as he barked orders at me.
I felt like I was till asleep.  I felt like a sleepwalker as I stuffed the sleeping bag away and shouldered the pack.  Victor dashed over to the windows, peering out and dashing over to another.  He finally peered out the right window and smashed it open with his boot.  A fire escape led to the paved courtyard three floors below.
"Get your ass out the window, boy!" he yelled at me.
I threw myself out the window and waited for him to leap through.  Gunfire and these horrible, blood-chilling screams could be heard around the front of the building.  And over the screaming and raucous was the droning growl of those things.  Gorham poked his head groggily out the window after us.
"H-hey, can we come with you guys?"
"No!  Just get outta the building ok?  Don't follow us!" Victor roared back up the metal ladder.
"Victor, come on, man, it's just two of 'em!  I mean the guy's a mechanic, that could be useful!  C'mon, they're scared and we could help each other out.  Strength in numbers, y'know?"
"Yeah, and also a bigger meal... but fine, if you love 'em so much they can come." Victor grumbled.  Man, he was unhappy.  "If ya' wanna come along, get yer ass down here right now!" he barked up to the window.  The sound of a breaking door reached our ears: they were inside the building.
Gorham scrambled out the window followed closely by Nicki, er, Chula Vista.  We all clattered down the fire escape, hitting the ground running at the bottom.  Victor halted us with his arm as we weaved through the sea of cars to the front of the building.  The hummer was near the gate and currently those zombie-things were gnawing at the iron gate or climbing over the wall.
"On my mark we run ok?  Ya' fall behind, yer left behind." Victor had turned back to us, giving Gorham and Chula Vista a hard look.  He turned back and watched, and we waited.  Hours passed, but  y'a know it was really just seconds.  Then Victor waved his hand forward.  He all broke into a dead run for the hummer.  Scream,growls, and gun shots filled the confused night, 'course I wan't really paying attention, I was focused on jumping over the mess of cars and not getting eaten.  I reached the hummer first, flinging myself into the passenger seat and slamming the door.  Victor was in the driver's seat a second later and turned the key to start the car.  Gorham and Vista leaped up into the back seats; Gorham just had a single little backpack and Vista had her purse only.  Victor swore as he turned the key again and again; the car wasn't starting.  Then the things noticed us.  My heart thumped loudly in my ears as they leaped over other cars or the wall and began banging on the doors and windows, a couple of 'em climbed onto the roof.  The hummer finally roared into life, Victor swore some more as he sped the hummer backwards , slamming into a car and setting off its alarm.  He turned the car sharply and floored the gas, flying through the gates and shooting down the street, flinging all the things to the side.  One of the ones on top fell in front of the car promptly disappeared under its tires.
Victor looked at the gas meter.
 "Good thing I filled up earlier." he said as we sped off into the night.
I think I fell asleep again after that.                     
     

Thursday, August 23, 2012

Branchton

Erin sat by the fountain that filled the center of the brick pavement in front of Branchton University; this was her favorite spot to read, and watch the clock tower.  The clock tower stood in the heart of Branchton, towering above all other buildings, even the library and university.  The clock tower– while an accepted, even coveted, monument– was different from the rest of the buildings of the city.  While a majority of the buildings in the city were of brick, concrete, or even steel, the clock tower was made of sleek metal, possibly steel, and looked as if it were made in a different era perhaps.  But that was not what interested Erin the most in the clock tower.  The first time she had first noticed the peculiarity was two years ago as a young freshman at the university.  She and the other incoming students had just been officially welcomed to the school and the dean and faculty were departing when Erin had looked up at the edifice; and she saw it.  Something about the tower had changed.  She couldn't quite explain what had changed, it had sort of "blinked", it had looked different but only for a moment.  This had happened several other times since.  She stared over her book at the clock tower; if the professors caught her staring into space again they'd mark her for wasting time.  Citizens of Branchton were discouraged not to waste time.  The book slid from her hands; she had been staring off into space in the direction of the enigmatic tower.  She jumped, then bent over to book up Ashfield's Hypothesis on Reason when a pair of hands came down and picked the book off the ground and handed it to her.  Erin loked up blinking; she hadn't seen anyone come up to this side of the fountain.  It was a man, a man in a worn coat and top hat who must've been in his late thirties or early forties; there was also a small, plastic name tag clipped to the left breast pocket of his coat.  He smiled at her as he stood up straighter and adjusted his fingerless gloves.
"You dropped this; though I can't blame you, I never could get my head around Ashfield." he said.  His eyes were a deep, piercing blue and the tanned skin around his eyes were wrinkled.  He was, all together, quite handsome.
Erin blinked again, then remembered her manners.
"Oh yes, thank you.  I was, um, looking at the time." Erin managed to smile back.  Then she finally saw what was on the name tag.  In straight, printed, white letters, the top third of the tage said "Hello, my name is" on a blue background; below that the rest of the card was white and filled with the scrawled word "the Keeper".  The Keeper!  Here?  Erin blushed.
"Oh, I'm so sorry!" she stammered, "I didn't read– oh I'm such an idiot!  My apologies, Keeper." how could she have missed it?  The coat, hat, and the name tage.
The Keeper just chuckled and smiled again in his warm, friendly way.
"Don't worry about it.  I'm just passing by." he pulled a scratched gold pocket watch out of his right breast pocket and clicked his tongue when he opened it up.  "Yes, best I be off now, speaking of time.  It was a pleasure meeting you, Miss–?"
"Erin, Erin Carr."
"Miss Erin Carr.  Good day and good luck with that book!" the Keeper waved to her as he strolled away across the pavement towards the great double doors of the university building.
Erin gazed at the shrinking brown coat back and top hat until they vanished inside the university.  She cast one last glance at the clock tower then resumed her reading.

The Watcher swept up a pile of graphs, charts, maps, and other scraps of paper into his long arms and deposited them onto a side table; the Guardian leaned back in her chair, boots on the main table.  The Watcher cast her a sidelong glance through his glasses.
"Where is he?" the Guardian yawned.
"He went out to do some errands, you know how he– "
"What time is it?" she suddenly sat up, pushing the chair away from her, red hair flying up around her face.
"Almost one o'clock." the Watcher grumbled from the blackboard at the front of the long, main table.
"One o'clock?  He needs to be here!  One o'clock is a tricky hour."
The Watcher looked at the Guardian over his thin framed glasses.  "He'll be here, don't worry." he turned around, scooping back up some of the charts and papers and began to climb up the black iron staircase to the upper floors of the clock tower.
"Besides," he called back down, "he'll end up here, one Keeper or another."                  

Monday, August 20, 2012

01/01/2162

All, right, it's working.  Uh, hi, I guess, I'm Connor Smith and this is day one of my new life on Rhea.  Um, so it took the shuttle like six 'er seven years, two months, and I think twenty days to get here.  Man, cryo is weird; it ain't like your normal anesth-sleep.  You don't feel like you're asleep in cryo, years go by and it feels like you blinked.  God, seven goddamn years just in transit.  Anyways, I got here... uh, lemme look... five hours ago; took the drop ship from the shuttle down to Elysium's Gate, the forward base here on Rhea and Marine garrison for the settlements.  Oh yeah, the shuttle that brought me here was the, uh, UESS Yamazaki.  It's big man, I think it's like the flagship in the transpo fleet; oh and its got like these ion-plasma jet engines that like cause these explosions that propel the ship forward at like 1% the speed of light or somethin', Dr. Oxfield tried to explain it to me when I arrived.  So I'm all checked in and in my room here in Elysium– see you can see it behind me– pretty simple, just how I like it.  There ain't too much luxury here on Rhea.  So when I was all cleared in, me and the other new arrivals were given a briefing by the commander of the Colonial Marines, Col. Shepherd.  Man, it was kinda like the old days with a good old-fashioned ops speech.  Shepherd's a cool guy; brisk, hardy, demands respect.  Tomorrow at o-seven hundred I'm being sent to, uh, a lab some two klicks from here to meet the science team that I'll accompany out in an expedition in three days.  Hopefully I'll see my brother, Michael, he shipped out here as a science guy in the shipment before me.  Oh yeah, about me, said my name earlier I think; Smith, Connor Smith.  I'm a Marine sergeant from the UE Corps, uh... saw action in China, Bulgaria, and Chile; did a space-op durin' the conflict in Chile.  I was born just about thirty years ago in the Boston quarter of New York City... um, grew up in a little apartment near Jamaica Plains– 'ts a little neighborhood in the Big City.  And yeah, now I'm here.  All right, I'm gonna shut off, it's like eleven forty-five right now and I'm wiped, I'll probably have time tomorrow for another video log.  Oh yeah, I almost forgot: happy New Year back on Earth!  All right, logging off.              

Friday, March 23, 2012

The Interplanetary Empire of Mankind

Throneworld: Crux Terra
Government: Hereditary dictatorship
Language: Terran (official), various other colonial dialects
Allegedly founded by the war hero Caiss-Sol, the Empire has lasted for more than five hundred cycles alone in the galaxy.  It has colonized dozens upon dozens of world, holding a sizable portion of space, and is dived into ten prefectures and ruled by an emperor at Crux Terra, the ancient homeworld of the Empire.  The symbol of the Interplanetary Empire is an eagle, with outspread wings, backed by the galactic communication symbol, all ringed by a laurel.  Though the Empire had no interactions with alien species for its entire current existence, this does not mean its history has been without tumult; the Interplanetary Empire has been wracked with countless civil wars and rebellions, dynastic quarreling and intrigue between the Old Houses.  Though the position of Emperor of Mankind is legally recognized as hereditary and is passed down to the current emperor's successor, quarreling amongst the Old Houses within the Senate causes dynasties to come and go, ambitious Houses using the Senate to vote out the current reigning House for their own, causing an ever-changing political environment that, fortunately, usually does not affect the common citizen.  If legends are to be believed, the Interplanetary Empire of Mankind was founded AI 01 by the mythical Caiss-Sol, an admiral of the Crux Terran Republic who saved the crumbling, corrupt Republic by taking the reins of power from the Senate, eventually declaring himself emperor.  His dynasty, the Caissid Dynasty, ruled for eighty more years, with Primus, Caiss-Sol's son, and then Primus's adopted son, Octavian, pushing the frontiers of the Empire forward, colonizing a multitude of star systems.  The twenty-one Patron Houses were at this time cementing their power and building themselves as patrician houses, their members filling the, now ceremonial, Senate, the imperial bureaucracy, and the positions of prefect.  Around AI 85, the Caissid Dynasty ended when Octavian failed to produce an heir; House Geminorum was elected by the Senate, with Geminorum urging, to the imperial throne with Authari Nonus Geminus.  A series of rebellions of Outer World colonies tore the Empire apart, and the ruthlessness with which the Geminorum emperors responded with left many worlds depopulated and scarred.  The Geminian Dynasty, to handle the countless internal wars, reordered the Caissid military, updating it for modern use, by training a larger body of marines with heavy orbital dropping training.  After their dynasty of five emperors, all known for their ruthlessness and efficiency, House Geminorum was then removed by the Senate and House Eridani in AI 154, which elected itself to the throne immediately afterwards.  The Eridanian Dynasty only had four emperors on the throne before the Geminian Dynasty came back, putting Secundus Horace Geminus on the throne in AI 215.  Secundus, after a ten cycle reign, was then assassinated by House Andromedae, who replaced Secundus with Emperor Trajan Apollo, who reorganized the Geminian military with the modern Quadrant system, giving out more power to the prefects and governors, especially those of the Outer Worlds. Trajan was followed by his son, Honorius I Trajan Apollo, and then he was followed by Honorius II and Honorius III.  The Andromedan Dynasty was a time of recovery from the Geminian warmongering and Eridianian corruption, refreshing the Empire after two hundred years of existence.  In AI, Honorius III died mysteriously while visiting Astar, possibly by a Geminorum assassin.  The Senate was divided on what House to elect next, when House Serpentis established a three emperor dynasty, the Serpentid Dynasty, while the rest of the galaxy bickered.  Salazar Serpens, the first Serpentid emperor, reformed the Imperial credit system and oversaw a colonizing boom, adding a dozen new systems into the Empire.  His son, Galerius S. Iulius Nerva Serpens was more interested in expanding the Caissian Palace on Crux Terra, adding on new levels and wings, making it into the Golden Palace, and he also was the first emperor to have an official harem.  Galerius produced no legitimate heir, so he adopted a political rival's infant son, who became Aemilian Galerius Serpens.  When Aemilian murdered his adopted father and ascended the Imperial throne, he changed his nomen from Serpens back to his biological family's name of Days, his name becoming Aemilian Tertius, the name of his real father, Galerius Days.  Aemilian ruled for more than ten cycles as a just and merciful emperor, trade flourished and colonies grew during his reign.  Aemilian was ousted by House Cancri, claiming that since he was an Outworlder he was unfit to rule the Empire.  Aemilian fled to Arsinoe and there he and his wife lived until they died of old age.  The Cancrian Dynasty began in AI 275 with Genseric I Osiris Pius Cancer and lasted until 318.  All Cancrian rulers were either named Genseric after their founder, or Horace, a common Cancri praenomen.  A notable period of Cancrian rule was the Rule of Brothers, when Genseric III Caesar Horace Cancer and Horace II Horace Sinister Cancer jointly ruled the burgeoning Empire after the destructive Brothers' War.  Cancrian dominance ended in 318, after a total of seven emperors, with Genseric V G. Dexter Argos Augusts Cancer, who when he died, the Senate elevated House Scorpii to the throne, the great Scorpii admiral, Menelaus Nikophorus Lucian Matthew Scorpius made emperor.  The Scorpian Dynasty reigned until AI 431 with a total of eleven emperors, it was a time of general stability and strong emperors, with many famous emperors and Imperial family members; such as Domitian the Wise, the namesake of the planet Emperor Domitian, and his son Romulus the Mad, who initiated the Third Outer War, and Romulus' successors's daughter, Princess Thalia ended the conflict and had a small, beautiful world named after her.  This great dynasty ended when Menelaus III Menelaus Tiberius crashed in his luxury ship on Aria.  The Senate was again undeceive and divided on which Patron House should claim the throne when the son of the Lord of House Algol took the throne as Ibrahim Samir Akin Maurice Perseus, and ruled as the one and only Algol emperor from AI 431 to 474.  Ibrahim was arrested after forty-three cycles on the throne by House Geminorum and executed for unjust reasons after a long and prosperous reign.  But before House Geminorum could ascend the throne, House Andromedae intervened and had themselves reelected with Septimus Apollo Honorius Domitor Augustus Andromedus, but only two other emperors followed him, and the restored Andromedan Dynasty ended in 490 with the upstart House Arcturi ascending the throne after blackmailing the entire Senate, the act that the Lords of House Arcturi had been planning for hundreds of cycles.  Lord Lucius Aurelius Titus Arcturus took the crown, putting down numerous rebellions and suppressing and fighting back the other Houses, especially his rival House Geminorum.  The first Arcturian Dynasty lasted until 508 with only four emperors when House Libri, having took up the fight against House Arcturi after Arcturi and Geminorum signed the Treaty of Axex, set up a rival emperorship on Ridia, the Libri baseworld, and started the Libra Wars of 506-511, which started out as vicious naval and planetary battles, but settled out into a stalemate cold war in the later years.  There were only two Librian emperors; Caiss V Marcus and his son, Abrecan Caiss Adelard Luthec Librus.  Abrecan was killed by Phocas Gordian Arcturus in the Arcturian bombings of Ridia in 511, ending the short-lived Librian Dynasty and the Libra Wars.  Phocas reclaimed the Empire, taking on the agnomen Hannibal.  His son, Tiberius III Phocas Vespasian Lucius Arcturus reigned during the Empire's first contact with alien life, the Necroid Plague, where the Empire was almost destroyed by the savage, undead lifeforms.  His son, Hadrian Tiberius Trajan Severus ruled after the plague, rebuilding the Empire, guarding against future encounters with alien life, and he turned the Cyclopses into a psychic elite corps after psionics came back to humanity through Meryl Sheridan of Rama II, who ultimately saved the Empire.  Hadrian's son Justinian, was emperor when the Prothen Protectorates contacted the Empire, at first with hostility, but then with friendship, and when the Sinn Empire invaded the Interplanetary Empire and the Great War was fought.  Titus II Justinian Domitor Arcturus, after the death of his father, was held captive on Crux Terra while the Sinn fleet bombarded the planet.  Again the Empire was saved by an unlikely, psychic hero; the outcast and renegade Marcus Sirius and a Prothen justiciar slew the Sinn Thar, Draco Ravorn, and then used their Great Weapon against them, ending the Sinn siege of Crux Terra.  Emperor Titus then ordered the entire Imperial Navy to bomb Akshak, the Sinn throneworld, until no living thing could exist on the planet.  The Sinn moved their capital to Korduun and hastily signed a peace treaty with the Empire.  Titus' son, Trajan Titus Fulvius Victorius Augustus Arcturus reigned for many cycles after the Great War in a time of peace and regrowth.  Trajan's son, Romulus Trajan Antonius Augustus Arcturus ruled the Interplanetary Empire during the Protean Invasion of 659 and the Second Great War, where all sentient races united to stop the Cyth from wiping them out, where the Empire was nearly brought to its knees with the rest of the galaxy.  Again, the Empire and also the galaxy was saved by an Imperial Knight, Trajan Librus, and a small team comprised of all species.    
             
The Interplanetary Empire is dived into four military sectors, the Alpha, Beta, Gamma, and Delta Quadrants, which has no effect on the people who live there, but it streamlines military distribution.  Culturally, it is divided into the Inner Worlds and Outer Worlds, the boundary being the Edict Sector.  The inhabitants of Inner Worlds, called Inworlders, have archaic names; tend to have corporate or state jobs; high standards of living; live on populous, fully-terraformed planets with a fast Net and easy transportation; and this is also where the wealthy, industrious Old Houses make their homes, in fact many Inworlders are part of one of the massive Houses.  The Outworlders are used to harder jobs, lower salaries, slower transportation, and a more rugged lifestyle.  Lastly, and most important in the eyes of the state, the Empire is divided into ten prefectures, centered around, and deriving their names from, the worlds New Tanis, Harappa, Clovis, Pretorius, Polyphemus, Atlas, Balder, Astar, New Odessa, and Nara.  The prefects are in charge of maintaining, and ultimately commanding, prefectural garrisons and fleets, though these soldiers are still paid and owe their service to the emperor on Crux Terra.  The Quadrant fleets are under the direct command of the emperor and his chosen admirals.  Inner Worlds are garrisoned by trained ground marines and armor who answer to the planetary governor, and then the prefect, and a mix of prefectural and Quadrant ships patrol the space lanes of the Inner Worlds.  Outer Worlds are garrisoned by special soldiers called Colonial Security officers, or Co-Sec officers, who double as a policing force and planetary garrison as they are given light marine training.  Co-Sec chain of command is like the imperial marine garrisons of the Inner Worlds.  The more dangerous and pirate-ridden space lanes of the Outer Worlds are patrolled by prefectural ships alone.  Militias, unlike in the Inner Worlds, are encouraged by the Outworlder governors and prefects, as long as they then enter into the imperial chain of command.  In the days of the Republic, what is now most of the Inner Worlds was called the Colonial Territories, and the few border systems that would one day be in both the Inner Worlds and Outer, were called the Fringe.  One of the first acts as Emperor of Mankind, Caiss-Sol reformed the Republic economy, changing from the inflated drachmas to the Imperial credit system, whose largest and most common unit was the credit.  Following the credit in value was the bezant, worth half a credit; the aureus, a quarter of a credit; and the denarius, worth a tenth of an Imperial credit.  Caiss-Sol also created the Interplanetary Standard Calendar (ISC) which started with the cycle of his coronation day as Emperor of Mankind, Anno Imperium (AI) 01.  The largest unit of time measurement of the ISC is the cycle, which is how long it takes Crux Terra to orbit once around its sun, Sol Primus.  Smaller standardized measurements of time are seconds, 100 seconds makes a minute, which in turn 100 minutes makes an hour, and 10 hours to a sol and so on.  All of the units of ISC measurement are based off of Crux Terran time; so 5:00 on Crux Terra is when the sun is at its highest, while on another world five o' clock is when the sun is low in the morning sky.  This makes interplanetary business planning easier, as one can give standard time which applies to all planets, though it can make moving to other planets confusing at first.  Cycles before the founding of the empire are shown with -AI after the cycle, for example the cycle Caiss-Sol was born was 34 -AI.  He also made the Interplanetary Standard Measurement System (ISMS) which revolves around eight basic units: the meter (m) for length, the gram (g) for mass, the previously mentioned second (s) for time, the tarquin (T) for electrical current, the boreas (b) for thermodynamic temperature, the lucian (L) for luminous intensity, the arkkilon (a) for amount of substance, and the quintian (Q) for electromagnetic output.  The oldest and most important elements used by the Empire are geon, a noble gas used for industrial and domestic light tubes across the Empire, as well as shipboard lighting and a catalyst in laser weaponry; astarium, a tough but flexible metal most often used for body armor and, in alloys, almost all urban buildings in the Empire; neotanium, a tougher metal used in ships' hulls and military and science buildings; and utherium, an utheride, radioactive but used as the core and key component of fuel cells and power generators, industrial, military, and domestic, across the Empire.   The Empire has not encountered intelligent alien life throughout its entire history, only discovering undeveloped animal lifeforms on certain worlds or adapting their own animals for life on other planets.  There were three alleged claims of discovery of alien life in the Empire's past; the first was during the days of the Caissid Dynasty and the early dynasties, where there was a strong, wide-spread belief in an ancient alien race called the Knowers that existed long before the Empire.  This probably arose from the discovery of ruins on Harappa that turned out to be unusual geologic features, according to the official report.  The second is when an archaeologist, Desiderius Lafayette, who discovered ruins on Regis III in AI 387 that he claimed were made by a race called the Xenotheans.  He formed a religion around his findings, known as the Hybrid Church of Omnology, a cult known for blackmail and attacking those speaking out against it.  The emperors ignored  this new religion until it faded to the background and its threat forgotten.  And thirdly and most recently, scientists discovered a new natural element, epsileus, a crystalline element unlike any other.  People began to talk of aliens, the Precursors, who left the crystal-substance behind them.  This was the most strongly believed by the mass of Imperial citizens because of the scientific backing.  The existence of the Precursors was eventually refuted by scientists from the Academy at Eridani and field scientists investigating the rumored places where the Precursors were supposed to have dwelt, such as the caves of Regis I.  


The state religion of the Interplanetary Empire was, for more than five hundred cycles, the Imperial Faith, which deified Caiss-Sol as the benevolent protector and ancient founder of the Empire, as well as a cult of personality around the current Emperor.  It was Cancrian Emperor Horace III Genseric Porphyrogenitus Cancer that, after the Reign of Brothers, established the Imperial religion to cement belief in Caiss-Sol and the Emperor of Mankind.  After Horace III died, his successors and the Scorpian Dynasty that succeeded them continued to promote the importance of the Faith, using as a cementing force in the Empire.  Cults dedicated to various, hypothesized alien races such as the Knowers, were common and faded in and out of popularity, but never growing above a small, gnostic cult.  The exception was the Church of Omnology started by Desiderius, which grew and became popular among scholastics and the Empire's celebrities but remained at its heart a secretive cult worshipping the supposed Xenotheans.  By AI 540 Omnology was waning in influence, and finally vanished to the public less than ten cycles later.  Marcus Sirius, the one who ended the Greater Incursions, saving both the Interplanetary and Nersarrim empires using the most powerful weapon in the galaxy, the Planet Architect; even using it to create a new world now called Marcus' Earth, was killed by a Cyclops assassin once he spacewalked off the mighty vessel he had just sent toward a black hole.  Because of his power and sudden change of heart upon the Architect, sparing the lives of billions and refusing to take out his revenge on the Empire, Marcus became a martyr and a cult formed around him, the Children of Marcus, based on Marcus' Earth.  Crux Terra, the site of Marcus' martyrdom, his birthworld Regis IV, and Marcus' Earth all became holy worlds to the Children.  Soon they put the honorific -Sol at the end of Marcus' name; Marcus-Sol became a god-like figure to the cult, one who transcended his humanity.  Titus II Justinian Arcturus Sinn-slayer, the Emperor who ordered Marcus' death, tried feebly to suppress the cult and the rising faith in Marcus; he stated that the appendage of -Sol to Marcus' name was heresy and understated the role and glory of Caiss-Sol.  But Titus Justinian failed in his attempt to suppress Marcianism.  The Children of Marcus had grown to a major cult and the mass majority of Imperial citizens, whether workers, marines, bureaucrats, or High Inworlders, revered Marcus-Sol in one form of devotion or another.  Statuettes of Marcus-Sol became popular, people swore by the name of Marcus, were married in his name, buried their dead asking for his guidance, and holo-statues of Marcus-Sol watched over the skylines of such worlds as Uther, Sichuan, and Regis IV.  So Titus Justinian gave in.  Near the end of his reign, Titus Justinian officially recognized Marcianism, allowing an enormous holo of Marcus-Sol to be erected on the Boulevard of Emperors on Crux Terra, right next to Caiss-Sol's holo.  It was Titus II's son, Emperor Trajan Titus Fulvius Victorius Augustus Arcturus that made Marcianism the state religion of the Interplanetary Empire on AI 615, much to Empire-wide celebration.  The already celebrated holidays of Marcus' birth on 2.11, his ending of the Greater Incursions and creation of Marcus' Earth on 4.23, and his death in the early morning of 4.24 became Imperial holidays; days where the Emperor threw lavish feasts, workers celebrated with their friends and families, and hostilities ceased.  Marcianism is also popular among the Nersarr, whose very existence as a species was saved by the great hero.  Many members of the Children of Marcus are Nersarr or Rranthi.  Marcus-Sol is recognized though as the patron of the Interplanetary Empire, space-travel, soldiers, widows, and orphans.  Marcus-Sol's House symbol, three, many-pointed stars, were added to the Imperial flag on the eagle's chest, during Trajan Titus' reign.                                      

Wednesday, March 14, 2012

The Progenitors: Kronn and Telophs

The Kronn Bureaucratic Empire:
Throneworld: Krodia Prime
Government: Infinite bureaucracy
Language: New Krodarak
The Kronn, originating on the temperate, ocean world of Krodia Prime, wrote down the first records of their race in Paleo-Krodarak roughly 4,150,000 -AI.  The Kronn slowly developed a global bureaucratic hegemony over all Kronn, advancing steadily in technology and exploring all corners of their world.  Around three and a half million years before the Interplanetary Empire, Kronn explorers analyzing Krodia Prime's two moons discovered one was hollow and had the ruins of a massive, alien laboratory in it.  This shocked the Kronn heads of state and the general populace, as they believed themselves the first sentient species in the known universe.  Remnants of ancient technology was found in the ruins, which appeared to the Kronn to look like an observatory, which the Kronn utilized, learning from the artifacts the secrets of subspace, universal mechanics, and the energies that pervaded this dimension and others.  At this time the Kronn began to understand more and unlock the latent psychic powers in all the members of their species.  The Kronn dubbed the unknown, possibly extinct, aliens that had come before them the Old Ones, or Dra-Tsath in Krodarak.  The Kronn spread from their world and colonized their local system around 3,010,000 -AI, and the next one, and all adjacent star systems to theirs.  They discovered several primitive species, and, like the Dra-Tsath, built hidden observatories and laboratories to watch these primitive, unsophisticated species develop; never did the Kronn interfere with their natural growth or make themselves known to them, as was commanded by the Kronn bureaucracy.  The Kronn thought themselves alone as the sole rulers of a primitive galaxy, which they could rule or shape according to their will, that changed when an alien mothership wandered across the Kronn border.  The species on the ship called themselves the Prothen, or Arunar, and the ship was carrying colonists by order of the Prothen emperor.  The first of the many wars between the Progenitors followed, with the Kronn unwilling to except that other advanced races existed and also to let the colonist ship pass through Kronn space.  The war would have gone on longer, and more star systems ravaged, had not emissaries from the growing Vorian Republic not negotiated peace between the Kronn and Prothen.  Again the Kronn were shocked at the emergence of another advanced race; the mammalian Vors of Vorpiter, a striking world of great beauty.  Around this time the Infinite Bureaucracy was established in the Kronn's empire, with no head or president, just a giant loop of bureaucratic positions, each answering to other levels of the loop, called cosmocrats.  Peace lasted between the Prothens' and Kronns' empires and the socialist Republic.  It was also in this era that the Kronn began to make themselves known to the various races unknowingly inhabiting their empire, and began to experiment, study, and deport many of them.  The so-called primitive "children species" of the three great powers were treated differently; the Kronn, eugenicists and elitists, enslaved or destroyed many species deemed "unworthy", also the Kronn became very proficient at genetic engineering, altering or experimenting on many species, such as the enslaved Athaneans, or the eventually wiped out Iau.  The Kronn, unlike the Vors or even the Prothen, did not allow their children species to become citizens of the Empire, unless they favored their race over others, as in the case of the Xala and Thussaserons, who happened to hold the favor of their Kronn overlords.  Galactic wars resumed when the fourth great race, the arthropod Telophs of irradiated Tel'Aga V, who had formed a corporate empire across a great swath of space.  The Vors helped form a peace between the four species after countless wars, and the Kronn proposed creating a Galactic Tetrarchy of the four great powers to cease the constant and devastating wars, with the seat of the tetrarchy at Krodia Prime.  As peace reigned the Kronn, the greatest of the four in size and power, advanced more in science, becoming masters at genetic engineering and warpspace technology, as well as psionics, which was Kronn's greatest strength; they mastered many arcane abilities such as spacewalking and universal precognition.  They tried continually to create life, instead of merely tampering with primitive species.  They succeeded, around 2,316,000 -AI, creating a beneficial microorganism.  Many trillions inhabitants of the Tetrarchy had colonies of the organisms implanted in their spinal cords, giving many beneficial effects to the hosts.  Then something changed in the organisms; a fluke in their hive mind consciousness.  Trillions of the galactic fringe colonists, who had received the microscopic implants first to aid them in their more rugged lives, were killed by the organisms then reanimated as un-breathing, dead, merciless monsters.  The Kronn failed to hold back the infection in large part due to the numerous  rebellions of their children species, especially the more primitive ones like Maanasa, Athaneans, and Enukians, who comprised a vast portion of the Kronn armed forces.  The rebellions distracted Kronn resources and military forces from fighting the infection.  The infection spread throughout the galaxy, the Kronn tried desperately to fix their mistake; first they created a sentient, artificially intelligent race called the Cyth from Dra-Tsath technology, to combat the Telophs and to wipe out the infection; then by performing a successful Cybresis on the next generation of Prothen younglings making them near-immune to the infection and able to combat the malfunctioning Cyth; then finally by building monoliths on worlds across the galaxy that channeled a frequency that pacified the infection, but it was to late and Krodia Prime, after centuries of war, was destroyed by the infection.  The Kronn Bureaucratic Empire was no more and a Kronn was not seen again, only the devastated ruins of their civilization remained.  The Millennia Stillness followed this so called Dark Epoch of war.                  

Teloph Trade Combine:
Capital: Tel'Aga V
Government: Corporatocracy
Language: Teloph
The arthropodal, four-armed, Telophs hailed from the barren, irradiated world of Tel'Aga V, located in the beta quadrant of the galaxy.  Life for the early Telophs was hard and life-expectansy was short; the gigantic sun of their homeworld pounded the surface of the world with radiation, killing most Telophs and native fauna and flora quickly and at a young stage, and the sparse amount of resources made life primitive and harsh.  Teloph culture was based around death and one's immanent death, little times was wasted building monuments or vast cities, but instead to catacombs and tombs.  Resources were always scarce on their harsh world; guilds quickly formed to manage and claim resources, often becoming more powerful than local rulers or allied councils.  The guilds, around the same time the Kronn were landing on their moons, formed into global corporations and mega-corps, ruling cities, nations, and entire continents.  The Teloph corporations began colonizing star systems when the Kronn had already established a sizable interstellar empire, but unlike the Kronn who were unified throughout their entire history, the Teloph mega-comoanies and corporations fought with each other continually for planets, resources, and energy.  It was their first contact and war with the Kronn and Prothen empires where the Teloph powers signed the Treaty of Tel'Aga IX, uniting the corporations into the Teloph Trade Combine, which was in charge of the defense and foreign relations of the corporations, but they still retained inner autonomy.  The Combine attacked the Kronn and Prothen so viscously due to the lust for more resources and also jealously at the two species who hailed from stable, lush worlds and who were not weaned on the eternal presence of a cancerous death.  When the wars ended and the Galactic Tetrarchy period began, the Telophs always resisted Kronn supremacy, often opposing them in the Tetrarchal Council on Krodia Prime.  The Telophs, similar to the Kronn, did not treat their children species as citizens of their federation, instead using them as laborers, soldiers, slaves, and experiments; stripping resources from their worlds and carrying away their population to work on foreign worlds.  Unlike the Kronn who mastered genetic engineering and rarely made a mistake, the Telophs toyed with dozens of species, their brutal, un-elegant methods often ending in disaster; such as the Yurgh Rebellion, where billions of mutated Yurgh rebelled all across the Combine, resulting in their extinction at Teloph and Tetrarchal Peacekeeper hands.  When the Kronn created life in the form of the microorganism, Telophs, like the rest of the galaxy, filed into lines at Kronn laboratories and hospitals, receiving the spinal injection.  When the Dark Epoch began with the infection, the Telophs lost all of their children species, except for the Hrullgi who clung desperately onto life for another thousand or more years.  The Telophs, furious at the Kronn, withdrew officially from the Tetrarchy, closing their borders to everyone as they fought ineffectually against the infection.  The Combine fleet then began attacking the disintegrating Kronn border, causing hundreds of thousands of casualties as the Kronn had to fight both the Combine fleet and infection.  Kronn scientists then created the Cyth, a robotic race designed for one thing: genocide.  Cyth fleets poured across the galaxy, combating the infection and, as ordered by the Kronn Bureaucracy, the Trade Combine.  Teloph armies and fleets were swatted aside by the unstoppable robotic force, destroying all of Teloph space; not even ruins were left.  What was left of the Teloph race had their last stand on Tel'Aga XXI; the Cyth came from the sky, slaughtering and destroying all defenses while the infection attacked from behind the Teloph line.  Most, if not all traces of the Teloph race disappeared with them; and thousands of years later, the Hrullgi were wiped out by the Prothen in war, removing the last legacy of the Telophs.          

Sunday, March 11, 2012

The Unification of the Shadowed Realm

Very long ago, when men were just discovering the world they inhabit, the Fair Ones of the Shadowed Realm were already forging small principalities and petty fiefdoms, each fighting or forming short-lived alliances with its neighbors, none holding dominion for long.  That was until the son of a warrior-prince, Auberon Marc Turin came to power over his little kingdom.  From there the charismatic and, strange for a Fair One, focused and single-minded prince used force of arms or diplomacy to gain dominance over the adjoining principalities, forming the Grand Fiefdom of Quiet-Fell-Dale.  The princes and princesses of the other fiefs either joined Auberon's side, allying themselves closely to the powerful Fair One; or they opposed him, such as the princes of Black-Post.  Auberon's wars and policies of expansion continued for a century, some domains thrown into chaos as they tried to oppose him especially at the urging of Stephen Fir Argent, the cunning and brooding prince of Black-Post.  Quiet-Fell-Dale finally won the wars when John Tel Cobalt, prince of Gossamer Reach, added his army and clever mind to the might of Auberon's alliance.  Stephen Argent decided to surrender, at the persuasion of Fiona O Yulla, princess of the Green Lands and the newly possessed City of Fifty Tears.  Jack Hoarglass, prince of Glass-Fold and Lost Wind Moors, led many of his fellow princes and princesses to peacefully accept Auberon's rule.  Auberon, instead of ruling as an emperor from Quiet-Fell-Dale, built a new city on the banks of the Fyn River; Fiaill Meri served as the seat of the high kingship of the Shadowed Realm, where the princes and princesses of the realm would gather and elect one, not just of their own ranks but any Fair One they saw fit, to rule as lord of lords, prince of Quiet-Fell-Dale, and High King of the Shadowed Realm.  Auberon was elected the first High King by his supporters, as well as Stephen Fir Argent and some of the princes at first resistant of Auberon Marc Turin's rule.  There was stability at last in the Shadowed Realm under Auberon's high kingship; trade prospered amongst the still autonomous principalities; family feuds were controlled or restricted; and travel to the natural world was regulated by the High Law of the land.  Then word reached Auberon's court that the Mighty One, Darmun, and his kin were planning an invasion of the Shadowed Realm.  The Mighty Darmun had been ruling the mortal world for ages now as dictator, ruling with an iron fist of industry and unquestionable authority over men, which the Fair Ones had not cared about; for what were the concerns and troubles of men to them?  But the news of this planned invasion spurned Auberon to send Dane, a Fair One knight from the court at Fiaill Meri, to aid the human Boron, who had just discovered the power of magic long known to the Fair Ones.  Knight Dane never returned, but Darmun was overthrown and the invasion of the Shadowed Realm disappeared with him.  And so the Fair Ones cared no more for the toils of men, though they continued to visit their world and cause fun or mischief, much to the consternation of humanity's immortal guardians.  As the human world was a constant changing sea of politics and nations, the Shadowed Realm remained in a state of peace for ages, with only minor intrigues and heroic adventures to mark the passage of time.  That was until the high kingship failed.  No one was sure who the assassin of the High King Remus Ley Kirkwall was; some said it was one of the ilk of the Mighty One, Darmun; others that it was a human, hired from the mortal realm; and yet some others said it was a Fair One, perhaps a prince, perhaps Stephen Fir Argent had ordered it.  No one knew, and no one still knows.  But at the meeting to elect a new high king, all the Fairy Princes and Princesses could not come to a decision on who to elect, each was either voting for him or her self, or for some bold knight or humble country fairy. So the throne remained empty.